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a tutorial on ThreeJS post processing
git clone https://github.com/Experience-Monks/threejs-post-process-example.gitExperience-Monks/threejs-post-process-examplebefore and after post-processing – click here for a live demo
This is an example of post-processing effects in ThreeJS, including FXAA and Lookup Table color transforms.
This example also provides some insight into the development workflow at Jam3, and how we scale and re-use code across some of our WebGL experiences.
To build this demo, we used the following tools:
We bring together some of the following modules:
You can git clone this repo to run from source.
git clone https://github.com/Jam3/threejs-post-process-example.git cd threejs-post-process-example # install dependencies npm install
Now you can run either demo:
# with post-processing npm run start # without post-processing npm run no-post
Or build the static site:
npm run build
For an optimized Fast Approximate Antialiasing (FXAA) shader, we use three-shader-fxaa.
We use glsl-lut for the efficient color lookup transforms.
glsl-lutThe images/ folder includes various lookup table examples, including the "identity" lookup table, which can be adjusted for your own effects.
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🎉🌟✨🎈年会抽奖程序,基于 Express + Three.js的 3D 球体抽奖程序,奖品🧧🎁,文字,图片,抽奖规则均可配置,😜抽奖人员信息Excel一键导入😍,抽奖结果Excel导出😎,给你的抽奖活动带来全新酷炫体验🚀🚀🚀
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