Scythe
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and…
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
More details can be found on our website: https://iolite-engine.com
This project is currently being restructured and will return as an open source project in 2026.
Previous samples, plugins, etc. can be found in the legacy branch.
more like this
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
search projects, people, and tags