dorkhub

Aseprite-Scripts

TekF
Lua14912 forksGPL-3.0updated 7 years ago
git clone https://github.com/TekF/Aseprite-Scripts.gitTekF/Aseprite-Scripts

Aseprite Scripts

To use, download the .lua files and put them in Aseprite's user script folder.

Parallax

parallax.lua (Right-click and "Save as") demo

By default each layer moves twice as fast as the one below.

To control speed manually, add s=<speed> to the layer names, like this:

layer names demo speeds

It also supports non-integer speeds. For example a speed of 1.5 will move alternately between moving by 1 pixel or 2 pixels, to give an average movement of 1.5 pixels.

non-int suburban

Update

Put "w=x", "w=y", or "w=xy" in the layer name to wrap the layer on the x and/or y axes. It wraps at either the layer bounds or the image bounds - whichever's bigger.

wrap

more like this

TachiSnap

TachiSnap — Pixel Snapper for animation pixel artists. Rust + WebAssembly client-side tool for cleaning up AI-generated…

HTML50

search

search projects, people, and tags