ray4
Ray4 is a 4D raytracer original developed for my 1991 master's thesis in computer science
git clone https://github.com/hollasch/ray4.githollasch/ray4Four-Space Visualization of 4D Objects
This repository contains my 1991 thesis (converted to HTML from the original nroff sources), as well as the original code for my 4D wireframe viewer and my 4D raytracer.
The thesis is now a single all-inclusive HTML file: Four-Space Visualization of 4D Objects.
See the thesis/ directory for my thesis source files and associated material.
Wire4
wire4 is my 4D wireframe viewer. It was written to run on an SGI Iris workstation. It
reads in arbitrary 4D wireframes from a simple text file and displays them interactively. The code
has not been maintained, though, and will not run on most modern computers.
Ray4
ray4 is the updated 4D raytracer, converted to C++. All new features will be created here.
Ray4-c
ray4-c is the original 4D raytracer, written in standard C. It can read from standard input
and writes to standard output, so should be able to run on most computers. The output is a 3D RGB
image that can be displayed with a variety of methods. See ray4/craig/ for some
tools.
Image4
The image4 tool is a utility to query and display the 3D image cube generated by ray4. It's
an entirely new tool in development. The plan is to have this tool generate PPM images from the 3D
image cube.
GitHub Notes
You can send any questions to me at steve@hollasch.net. Also, now that GitHub has a discussions feature, feel free to start a conversation in the discussions section.
Other 4D Work
I'm contacted from time to time by others who have referenced my thesis or are embarking on 4D visualization work of their own. Here are links to other work I've seen.
more like this



