Scythe
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
Multiplatform Kotlin Game Engine
KorGE is a modern multiplatform game engine for Kotlin. Features include:
For more information, visit:
We are moving Korge to a new namespace on maven central, from com.soywiz.korge to org.korge.
This a breaking change. You will need to change your dependencies to use the new namespace in the configuration of
your project. Change your gradle/libs.versions.toml to:
[plugins]
#korge = { id = "com.soywiz.korge", version = "6.0.0" } <-- Old namespace, latest official version
korge = { id = "org.korge.engine", version = "7.0.0-SNAPSHOT" } # <-- New namespace, use latest snapshot version
KorGE and all the other korlibs in a single monorepo.
To use this version in other projects,
you can publish it locally to mavenLocal,
and then use latest snapshot version like 7.0.0-SNAPSHOT as version:
./gradlew publishToMavenLocal
If you want to make changes and easily try things.
You can run the korge-sandbox module that runs
the src/commonMain/kotlin/Main.kt file;
you can make experiments there:
./gradlew :korge-sandbox:runJvm ./gradlew :korge-sandbox:runJs ./gradlew :korge-sandbox:runAndroidRelease ./gradlew :korge-sandbox:runIosDeviceRelease
Traditionally all the KorGE modules were published to central and their source code was available here, now they are available via kproject in separate repositories. You can find a catalog of all the published extensions here:
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SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
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