Scythe
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
C#★ 50
A integration library seamlessly combining Phaser 3 with Vue for enhanced game development.
git clone https://github.com/laineus/phavuer.gitlaineus/phavuerPhavuer is a wrapper library that integrates Phaser 4 with Vue 3.
It allows you to control Phaser, a JavaScript game engine, through Vue, and enables game development through declarative rendering.
<script setup>
import { Container, Game, Rectangle, Scene, Text } from 'phavuer'
import { ref } from 'vue'
import MyCustomComponent from './MyCustomComponent.vue'
const gameConfig = { /* ... */ }
const count = ref(1)
const onClick = () => count.value++
</script>
<template>
<Game :config="gameConfig">
<Scene name="MainScene">
<Text text="Add a Rectangle" @pointerdown="onClick" />
<Container v-for="(n, i) in count" :key="i" :x="i * 130" :y="30">
<Rectangle :width="120" :height="30" :origin="0" :fill-color="0x333333" />
<Text :x="60" :y="15" :origin="0.5" :text="`Rectangle-${n}`" />
<MyCustomComponent />
</Container>
</Scene>
</Game>
</template>
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SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
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