unity-pathfinding
Find paths in Unity Tilemaps with A* Search
C#★ 112⑂ 13 forksMITupdated 5 years ago
git clone https://github.com/sturdyspoon/unity-pathfinding.gitsturdyspoon/unity-pathfindingREADME.mdfork it — it’s yours
Pathfinding
Find paths in Unity Tilemaps with A* Search based off Amit Patel's implementation.
Download and Import the Pathfinding package then use AStar.FindPath() like so:
List<Vector3> path = AStar.FindPath(tilemap, startPos, endPos);
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