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unity-pathfinding

Find paths in Unity Tilemaps with A* Search

sturdyspoon
C#11213 forksMITupdated 5 years ago
git clone https://github.com/sturdyspoon/unity-pathfinding.gitsturdyspoon/unity-pathfinding

Pathfinding

Find paths in Unity Tilemaps with A* Search based off Amit Patel's implementation.

Download and Import the Pathfinding package then use AStar.FindPath() like so:

List<Vector3> path = AStar.FindPath(tilemap, startPos, endPos);

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