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soft2d-for-unity

Soft2D-for-Unity

taichi-dev
C#698 forksApache-2.0updated 2 years ago
visit the demogit clone https://github.com/taichi-dev/soft2d-for-unity.gittaichi-dev/soft2d-for-unity

Soft2D for Unity

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Soft2D is a 2D multi-material continuum physics engine designed for real-time applications. Soft2D-for-Unity provides a high-level encapsulation for Soft2D and offers users a range of easy-to-use interfaces, enabling users to easily implement various physical simulations in Unity. A detailed tutorial of Soft2D-for-Unity can be found in User Documentation.

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Features

  • Multi-material: Elastic bodies, fluid, sand, snow.
  • High-level abstraction: world, body, emitter, collider, trigger.
  • Universal Deployment: Linux, Windows, MacOS/iOS, Android.
  • Easy-to-use editor tools: Create a simulation scene in seconds.
  • Supports 2D and 3D rendering: Requires just a few clicks to modify rendering effects.
  • Contains rich and comprehensive tutorials and sample scenes.

Environment Requirements

Unity Version Graphics API Rendering Pipeline Scripting Backend
2021.3.22f1 or higher Vulkan or Metal Built-in or URP IL2CPP

Note: MacOS currently only supports M1 chips.

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