Scythe
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
C#★ 50
Web powered cross-platform 3D, WebXR game engine.
npm run docs.npm install --legacy-peer-depsnpm run buildThe project uses Webpack to build and bundle its code base.
Steps needed to build the project:
npm install.
npm install --legacy-peer-deps insteadcd source/page && npm installnpm run buildnpm run startloadApp(file, id) method.<html>
<head>
<script src="nunu.min.js"></script>
</head>
<body onload="Nunu.App.loadApp('pong.nsp', 'canvas')">
<canvas width="800" height="480" id="canvas"></canvas>
</body>
</html>
nunu.min.js and place into static/js folder of your nuxt instancetemplate area where you want it, for example:<template>
<div>
<canvas
id="canvas"
width="800"
height="480"
/>
</div>
</template>
head() {
return {
script: [
{
hid: 'Nunu',
src: 'assets/js/nunu.min.js',
defer: true,
callback: () => {
Nunu.App.loadApp('assets/file.nsp', 'canvas') //add file to load in here
},
},
],
},
}
Nunu as usual within the app.more like this
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. R…
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