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circuitpython-tricks

Some CircuitPython tricks, mostly reminders to myself

todbot
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circuitpython-tricks

A small list of tips & tricks I find myself needing when working with CircuitPython. I find these examples useful when picking up a new project and I just want some boilerplate to get started. Also see the circuitpython-tricks/larger-tricks directory for additional ideas.

An older version of this page is a Learn Guide on Adafruit too!

If you're new to CircuitPython overall, there's no single reference, but:

Table of Contents

But it's probably easiest to do a Cmd-F/Ctrl-F find on keyword of idea you want.

Inputs

Read a digital input as a Button

import board
from digitalio import DigitalInOut, Pull
button = DigitalInOut(board.D3) # defaults to input
button.pull = Pull.UP # turn on internal pull-up resistor
print(button.value)  # False == pressed

Can also do:

import time, board, digitalio
button = digitalio.DigitalInOut(board.D3)
button.switch_to_input(digitalio.Pull.UP)
while True:
    print("button pressed:", button.value == False) # False == pressed
    time.sleep(0.1)

But you probably want to use keypad to get debouncing and press/release events. You can use it for a single button!

import board, keypad
keys = keypad.Keys((board.D3,), value_when_pressed=False, pull=True)
while True:
  if key := keys.events.get():
    if key.pressed:
      print("pressed key!")

Note: be sure to add the comma when using a single button (e.g. (board.D3,))

Read a Potentiometer

import board
import analogio
potknob = analogio.AnalogIn(board.A1)
position = potknob.value  # ranges from 0-65535
pos = potknob.value // 256  # make 0-255 range

Note: While AnalogIn.value is 16-bit (0-65535) corresponding to 0 V to 3.3V, the MCU ADCs can have limitations in resolution and voltage range. This reduces what CircuitPython sees. For example, the ESP32 ADCs are 12-bit w/ approx 0.1 V to 2.5 V range (e.g. value goes from around 200 to 50,000, in steps of 16)

Read a Touch Pin / Capsense

import touchio
import board
touch_pin = touchio.TouchIn(board.GP6)
# on Pico / RP2040, need 1M pull-down on each input
if touch_pin.value:
    print("touched!")

You can also get an "analog" touch value with touch_pin.raw_value to do basic proximity detection or even theremin-like behavior.

Read a Rotary Encoder

import board
import rotaryio
encoder = rotaryio.IncrementalEncoder(board.GP0, board.GP1) # must be consecutive on Pico
print(encoder.position)  # starts at zero, goes neg or pos

Debounce a pin / button

But you probably want to use keypad to get debouncing and press/release events. You can use it for a single button!

import board, keypad
keys = keypad.Keys((board.D3,), value_when_pressed=False, pull=True)
while True:
  if key := keys.events.get():
    if key.pressed:
      print("pressed key!", key.key_number)
    if key.released:
      print("released key!", key.key_number)

Note: be sure to add the comma when using a single button (e.g. (board.D3,))

If your board doesn't have keypad, you can use adafruit_debouncer from the bundle.

import board
from digitalio import DigitalInOut, Pull
from adafruit_debouncer import Debouncer
button_in = DigitalInOut(board.D3) # defaults to input
button_in.pull = Pull.UP # turn on internal pull-up resistor
button = Debouncer(button_in)
while True:
    button.update()
    if button.fell:
        print("press!")
    if button.rose:
      print("release!")

Note: Most boards have the native keypad module that can do keypad debouncing in a much more efficient way. See Set up and debounce a list of pins

Detect button double-click

import board
from digitalio import DigitalInOut, Pull
from adafruit_debouncer import Button
button_in = DigitalInOut(board.D3) # defaults to input
button_in.switch_to_input(Pull.UP) # turn on internal pull-up resistor
button = Button(button_in)
while True:
    button.update()
    if button.pressed:
        print("press!")
    if button.released:
      print("release!")
    if button.short_count > 1:  # detect multi-click
      print("multi-click: click count:", button.short_count)

Set up and debounce a list of pins

If your board's CircuitPython has the keypad library (most do), then I recommend using it. It's not just for key matrixes! And it's more efficient and, since it's built-in, reduces a library dependency.

import board
import keypad
button_pins = (board.GP0, board.GP1, board.GP2, board.GP3, board.GP4)
buttons = keypad.Keys(button_pins, value_when_pressed=False, pull=True)

while True:
    button = buttons.events.get()  # see if there are any key events
    if button:                      # there are events!
      if button.pressed:
        print("button", button.key_number, "pressed!")
      if button.released:
        print("button", button.key_number, "released!")

Otherwise, you can use adafruit_debouncer:

import board
from digitalio import DigitalInOut, Pull
from adafruit_debouncer import Debouncer
button_pins = (board.GP0, board.GP1, board.GP2, board.GP3, board.GP4)
buttons = []   # will hold list of Debouncer objects
for pin in button_pins:   # set up each pin
    tmp_pin = DigitalInOut(pin) # defaults to input
    tmp_pin.pull = Pull.UP      # turn on internal pull-up resistor
    buttons.append( Debouncer(tmp_pin) )
while True:
    for i in range(len(buttons)):
        buttons[i].update()
        if buttons[i].fell:
            print("button",i,"pressed!")
        if buttons[i].rose:
            print("button",i,"released!")

And you can use adafruit_debouncer on touch pins too:

import board, touchio, adafruit_debouncer
touchpad = adafruit_debouncer.Debouncer(touchio.TouchIn(board.GP1))
while True:
    touchpad.update()
    if touchpad.rose:  print("touched!")
    if touchpad.fell:  print("released!")

Outputs

Output HIGH / LOW on a pin (like an LED)

import board
import digitalio
ledpin = digitalio.DigitalInOut(board.D2)
ledpin.direction = digitalio.Direction.OUTPUT
ledpin.value = True

Can also do:

ledpin = digitalio.DigitalInOut(board.D2)
ledpin.switch_to_output(value=True)

Output Analog value on a DAC pin

Different boards have DAC on different pins

import board
import analogio
dac = analogio.AnalogOut(board.A0)  # on Trinket M0 & QT Py
dac.value = 32768   # mid-point of 0-65535

Output a "Analog" value on a PWM pin

import board
import pwmio
out1 = pwmio.PWMOut(board.MOSI, frequency=25000, duty_cycle=0)
out1.duty_cycle = 32768  # mid-point 0-65535 = 50 % duty-cycle

Control Neopixel / WS2812 LEDs

import neopixel
leds = neopixel.NeoPixel(board.NEOPIXEL, 16, brightness=0.2)
leds[0] = 0xff00ff  # first LED of 16 defined
leds[0] = (255,0,255)  # equivalent
leds.fill( 0x00ff00 )  # set all to green

Control a servo, with animation list

# servo_animation_code.py -- show simple servo animation list
import time, random, board
from pwmio import PWMOut
from adafruit_motor import servo

# your servo will likely have different min_pulse & max_pulse settings
servoA = servo.Servo(PWMOut(board.RX, frequency=50), min_pulse=500, max_pulse=2250)

# the animation to play
animation = (
    # (angle, time to stay at that angle)
    (0, 2.0),
    (90, 2.0),
    (120, 2.0),
    (180, 2.0)
)
ani_pos = 0 # where in list to start our animation

while True:
    angle, secs = animation[ ani_pos ]
    print("servo moving to", angle, secs)
    servoA.angle = angle
    time.sleep( secs )
    ani_pos = (ani_pos + 1) % len(animation) # go to next, loop if at end

Neopixels / Dotstars

Light each LED in order

You can access each LED with Python array methods on the leds object. And you can set the LED color with either an RGB tuple ((255,0,80)) or an RGB hex color as a 24-bit number (0xff0050)

import time, board, neopixel

led_pin = board.GP5   # which pin the LED strip is on
num_leds = 10
colors = ( (255,0,0), (0,255,0), (0,0,255), 0xffffff, 0x000000 )

leds = neopixel.NeoPixel(led_pin, num_leds, brightness=0.1)

i = 0
while True:
    print("led:",i)
    for c in colors:
        leds[i] = c
        time.sleep(0.2)
    i = (i+1) % num_leds

Moving rainbow on built-in board.NEOPIXEL

In CircuitPython 7, the rainbowio module has a colorwheel() function. Unfortunately, the rainbowio module is not available in all builds. In CircuitPython 6, colorwheel() is a built-in function part of _pixelbuf or adafruit_pypixelbuf.

The colorwheel() function takes a single value 0-255 hue and returns an (R,G,B) tuple given a single 0-255 hue. It's not a full HSV_to_RGB() function but often all you need is "hue to RGB", wher you assume saturation=255 and value=255. It can be used with neopixel, adafruit_dotstar, or any place you need a (R,G,B) 3-byte tuple. Here's one way to use it.

# CircuitPython 7 with or without rainbowio module
import time, board, neopixel
try:
    from rainbowio import colorwheel
except:
    def colorwheel(pos):
        if pos < 0 or pos > 255:  return (0, 0, 0)
        if pos < 85: return (255 - pos * 3, pos * 3, 0)
        if pos < 170: pos -= 85; return (0, 255 - pos * 3, pos * 3)
        pos -= 170; return (pos * 3, 0, 255 - pos * 3)

led = neopixel.NeoPixel(board.NEOPIXEL, 1, brightness=0.4)
while True:
    led.fill( colorwheel((time.monotonic()*50)%255) )
    time.sleep(0.05)

Make moving rainbow gradient across LED strip

See demo of it in this tweet.

import time, board, neopixel, rainbowio
num_leds = 16
leds = neopixel.NeoPixel(board.D2, num_leds, brightness=0.4, auto_write=False )
delta_hue = 256//num_leds
speed = 10  # higher numbers = faster rainbow spinning
i=0
while True:
  for l in range(len(leds)):
    leds[l] = rainbowio.colorwheel( int(i*speed + l * delta_hue) % 255  )
  leds.show()  # only write to LEDs after updating them all
  i = (i+1) % 255
  time.sleep(0.05)

A shorter version using a Python list comprehension. The leds[:] trick is a way to assign a new list of colors to all the LEDs at once.

import supervisor, board, neopixel, rainbowio
num_leds = 16
speed = 10  # lower is faster, higher is slower
leds = neopixel.NeoPixel(board.D2, 16, brightness=0.4)
while True:
  t = supervisor.ticks_ms() / speed
  leds[:] = [rainbowio.colorwheel( t + i*(255/len(leds)) ) for i in range(len(leds))]

Fade all LEDs by amount for chase effects

import time
import board, neopixel
num_leds = 16
leds = neopixel.NeoPixel(board.D2, num_leds, brightness=0.4, auto_write=False )
my_color = (55,200,230)
dim_by = 20  # dim amount, higher = shorter tails
pos = 0
while True:
  leds[pos] = my_color
  leds[:] = [[max(i-dim_by,0) for i in l] for l in leds] # dim all by (dim_by,dim_by,dim_by)
  pos = (pos+1) % num_leds  # move to next position
  leds.show()  # only write to LEDs after updating them all
  time.sleep(0.05)

Audio

If you're used to Arduino, making sound was mostly constrained to simple beeps using the Arduino tone() function. You can do that in CircuitPython too with pwmio and simpleio, but CircuitPython can also play WAV and MP3 files and become a fully-fledged audio synthesizer with synthio.

In CircuitPython, there are multiple core module libraries available to output audio:

  • pwmio -- use almost any GPIO pin to output simple beeps, no WAV/MP3/synthio
  • audioio -- uses built-in DAC to output WAV, MP3, synthio
  • audiopwmio -- like above, but uses PWM like arduino analogWrite(), requires RC filter to convert to analog
  • audiobusio -- outputs high-quality I2S audio data stream, requires external I2S decoder hardware

Different devices will have different audio modules available. Generally, the pattern is:

  • SAMD51 (e.g. "M4" boards) -- audioio (DAC) and audiobusio (I2S)
  • RP2040 (e.g. Pico) -- audiopwmio (PWM) and audiobusio (I2S)
  • ESP32 (e.g. QTPy ESP32) -- audiobusio (I2S) only

To play WAV and MP3 files, they usually must be resaved in a format parsable by CircuitPython, see Preparing Audio Files for CircuitPython

Making simple tones

For devices that only have pwmio capability, you can make simple tones. The simpleio library can be used for this:

# a short piezo song using tone()
import time, board, simpleio
while True:
    for f in (262, 294, 330, 349, 392, 440, 494, 523):
        simpleio.tone(board.A0, f, 0.25)
    time.sleep(1)

Play a WAV file

WAV files are easiest for CircuitPython to play. The shortest code to play a WAV file on Pico RP2040 is:

import time, board, audiocore, audiopwmio
audio = audiopwmio.PWMAudioOut(board.GP0)
wave = audiocore.WaveFile("laser2.wav")
audio.play(wave)
while True:
  pass   # wait for audio to finish playing

Details and other ways below.

Audio out using PWM

This uses the audiopwmio library, only available for RP2040 boards like Raspberry Pi Pico and NRF52840-based boards like Adafruit Feather nRF52840 Express. On RP2040-based boards, any pin can be PWM Audio pin. See the audiopwomio Support Matrix for which boards support audiopwmio.

import time, board
from audiocore import WaveFile
from audiopwmio import PWMAudioOut as AudioOut
wave = WaveFile("laser2.wav")  # can also be filehandle from open()
audio = AudioOut(board.GP0) # must be PWM-capable pin
while True:
    print("audio is playing:",audio.playing)
    if not audio.playing:
      audio.play(wave)
      wave.sample_rate = int(wave.sample_rate * 0.90) # play 10% slower each time
    time.sleep(0.1)

Notes:

  • There will be a small pop when audio starts playing as the PWM driver takes the GPIO line from not being driven to being PWM'ed. There's currently no way around this. If playing multiple WAVs, consider using AudioMixer to keep the audio system running between WAVs. This way, you'll only have the startup pop.

  • If you want stereo output on boards that support it then you can pass in two pins, like: audio = audiopwmio.PWMAudioOut(left_channel=board.GP14, right_channel=board.GP15)

  • PWM output must be filtered and converted to line-level to be usable. Use an RC circuit to accomplish this, see this simple circuit or this twitter thread for details.

  • The WaveFile() object can take either a filestream (the output of open('filewav','rb')) or can take a string filename (wav=WaveFile("laser2.wav")).

Audio out using DAC

Some CircuitPython boards (SAMD51 "M4" & SAMD21 "M0") have built-in DACs that are supported. The code is the same as above, with just the import line changing. See the audioio Support Matrix for which boards support audioio.

import time, board
import audiocore, audioio # DAC
wave_file = open("laser2.wav", "rb")
wave = audiocore.WaveFile(wave_file)
audio = audioio.AudioOut(board.A0)  # must be DAC-capable pin, A0 on QTPy Haxpress
while True:
  print("audio is playing:",audio.playing)
  if not audio.playing:
    audio.play(wave)
    wave.sample_rate = int(wave.sample_rate * 0.90) # play 10% slower each time
  time.sleep(0.1)

Note: if you want stereo output on boards that support it (SAMD51 "M4" mostly), then you can pass in two pins, like: audio = audioio.AudioOut(left_channel=board.A0, right_channel=board.A1)

Audio out using I2S

Unlike PWM or DAC, most CircuitPython boards support driving an external I2S audio board. This will also give you higher-quality sound output than DAC or PWM. See the audiobusio Support Matrix for which boards support audiobusio.

# for e.g. Pico RP2040 pins bit_clock & word_select pins must be adjacent
import board, audiobusio, audiocore
audio = audiobusio.I2SOut(bit_clock=board.GP0, word_select=board.GP1, data=board.GP2)
audio.play( audiocore.WaveFile("laser2.wav") )

Use audiomixer to prevent audio crackles

The default buffer used by the audio system is quite small. This means you'll hear corrupted audio if CircuitPython is doing anything else (having CIRCUITPY written to, updating a display). To get around this, you can use audiomixer to make the audio buffer larger. Try buffer_size=2048 to start. A larger buffer means a longer lag between when a sound is triggered when its heard.

AudioMixer is also great if you want to play multiple WAV files at the same time.

import time, board
from audiocore import WaveFile
from audioio import AudioOut
import audiomixer
wave = WaveFile("laser2.wav", "rb")
audio = AudioOut(board.A0) # assuming QTPy M0 or Itsy M4
mixer = audiomixer.Mixer(voice_count=1, sample_rate=22050, channel_count=1,
                         bits_per_sample=16, samples_signed=True, buffer_size=2048)
audio.play(mixer)  # never touch "audio" after this, use "mixer"
while True:
    print("mixer voice is playing:", mixer.voice[0].playing)
    if not mixer.voice[0].playing:
      time.sleep(1)
      print("playing again")
      mixer.voice[0].play(wave)
    time.sleep(0.1)

Play multiple sounds with audiomixer

This example assumes WAVs that are mono 22050 Hz sample rate, w/ signed 16-bit samples.

import time, board, audiocore, audiomixer
from audiopwmio import PWMAudioOut as AudioOut

wav_files = ("loop1.wav", "loop2.wav", "loop3.wav")
wavs = [None] * len(wav_files)  # holds the loaded WAVs

audio = AudioOut(board.GP2)  # RP2040 example
mixer = audiomixer.Mixer(voice_count=len(wav_files), sample_rate=22050, channel_count=1,
                         bits_per_sample=16, samples_signed=True, buffer_size=2048)
audio.play(mixer)  # attach mixer to audio playback

for i in range(len(wav_files)):
    print("i:",i)
    wavs[i] = audiocore.WaveFile(open(wav_files[i], "rb"))
    mixer.voice[i].play( wavs[i], loop=True) # start each one playing

while True:
    print("doing something else while all loops play")
    time.sleep(1)

Note: M0 boards do not have audiomixer

Note: Number of simultaneous sounds is limited sample rate and flash read speed. Rules of thumb:

  • Built-in flash: 10 22kHz sounds simultanously
  • SPI SD cards: 2 22kHz sounds simultaneously

Also see the many examples in larger-tricks.

Playing MP3 files

Once you have set up audio output (either directly or via AudioMixer), you can play WAVs or MP3s through it, or play both simultaneously.

For instance, here's an example that uses an I2SOut to a PCM5102 on a Raspberry Pi Pico RP2040 to simultaneously play both a WAV and an MP3:

import board, audiobusio, audiocore, audiomp3
num_voices = 2

i2s_bclk, i2s_wsel, i2s_data = board.GP9, board.GP10, board.GP11 # BCLK, LCLK, DIN on PCM5102

audio = audiobusio.I2SOut(bit_clock=i2s_bclk, word_select=i2s_wsel, data=i2s_data)
mixer = audiomixer.Mixer(voice_count=num_voices, sample_rate=22050, channel_count=1,
                         bits_per_sample=16, samples_signed=True)
audio.play(mixer) # attach mixer to audio playback

wav_file = "/amen1_22k_s16.wav" # in 'circuitpython-tricks/larger-tricks/breakbeat_wavs'
mp3_file = "/vocalchops476663_22k_128k.mp3" # in 'circuitpython-tricks/larger-tricks/wav'
# https://freesound.org/people/f-r-a-g-i-l-e/sounds/476663/

wave = audiocore.WaveFile(open(wav_file, "rb"))
mp3 = audiomp3.MP3Decoder(open(mp3_file, "rb"))
mixer.voice[0].play( wave )
mixer.voice[1].play( mp3 )

while True:
    pass   # both audio files play

Note: For MP3 files, be aware that since this is doing software MP3 decoding, you will likely need to re-encode the MP3s to lower bitrate and sample rate (max 128 kbps and 22,050 Hz) to be playable the lower-end CircuitPython devices like the Pico / RP2040.

Note: For MP3 files and setting loop=True when playing, there is a small delay when looping. WAV files loop seemlessly.

An example of boards with pwmio but no audio are ESP32-S2-based boards like FunHouse, where you cannot play WAV files, but you can make beeps. A larger example is this gist: https://gist.github.com/todbot/f35bb5ceed013a277688b2ca333244d5

USB

Rename CIRCUITPY drive to something new

For instance, if you have multiple of the same device. The label can be up to 11 characters. This goes in boot.py not code.py and you must powercycle board.

# this goes in boot.py not code.py!
new_name = "TRINKEYPY0"
import storage
storage.remount("/", readonly=False)
m = storage.getmount("/")
m.label = new_name
storage.remount("/", readonly=True)

Detect if USB is connected or not

import supervisor
if supervisor.runtime.usb_connected:
  led.value = True   # USB
else:
  led.value = False  # no USB

An older way that tries to mount CIRCUITPY read-write and if it fails, USB connected:

def is_usb_connected():
    import storage
    try:
        storage.remount('/', readonly=False)  # attempt to mount readwrite
        storage.remount('/', readonly=True)  # attempt to mount readonly
    except RuntimeError as e:
        return True
    return False
is_usb = "USB" if is_usb_connected() else "NO USB"
print("USB:", is_usb)

Get CIRCUITPY disk size and free space

import os
fs_stat = os.statvfs('/')
print("Disk size in MB", fs_stat[0] * fs_stat[2] / 1024 / 1024)
print("Free space in MB", fs_stat[0] * fs_stat[3] / 1024 / 1024)

Programmatically reset to UF2 bootloader

import microcontroller
microcontroller.on_next_reset(microcontroller.RunMode.UF2)
microcontroller.reset()

Note: in older CircuitPython use RunMode.BOOTLOADER and for boards with multiple bootloaders (like ESP32-S2):

import microcontroller
microcontroller.on_next_reset(microcontroller.RunMode.BOOTLOADER)
microcontroller.reset()

USB Serial

Print to USB Serial

print("hello there")  # prints a newline
print("waiting...", end='')   # does not print newline
for i in range(256):  print(i, end=', ')   # comma-separated numbers

Read user input from USB Serial, blocking

while True:
    print("Type something: ", end='')
    my_str = input()  # type and press ENTER or RETURN
    print("You entered: ", my_str)

Read user input from USB Serial, non-blocking (mostly)

import time
import supervisor
print("Type something when you're ready")
last_time = time.monotonic()
while True:
    if supervisor.runtime.serial_bytes_available:
        my_str = input()
        print("You entered:", my_str)
    if time.monotonic() - last_time > 1:  # every second, print
        last_time = time.monotonic()
        print(int(last_time),"waiting...")

Read keys from USB Serial

import time, sys, supervisor
print("type charactcers")
while True:
    n = supervisor.runtime.serial_bytes_available
    if n > 0:  # we read something!
        s = sys.stdin.read(n)  # actually read it in
        # print both text & hex version of recv'd chars (see control chars!)
        print("got:", " ".join("{:s} {:02x}".format(c,ord(c)) for c in s))
    time.sleep(0.01) # do something else

Read user input from USB serial, non-blocking

class USBSerialReader:
    """ Read a line from USB Serial (up to end_char), non-blocking, with optional echo """
    def __init__(self):
        self.s = ''
    def read(self,end_char='\n', echo=True):
        import sys, supervisor
        n = supervisor.runtime.serial_bytes_available
        if n > 0:                    # we got bytes!
            s = sys.stdin.read(n)    # actually read it in
            if echo: sys.stdout.write(s)  # echo back to human
            self.s = self.s + s      # keep building the string up
            if s.endswith(end_char): # got our end_char!
                rstr = self.s        # save for return
                self.s = ''          # reset str to beginning
                return rstr
        return None                  # no end_char yet

usb_reader = USBSerialReader()
print("type something and press the end_char")
while True:
    mystr = usb_reader.read()  # read until newline, echo back chars
    #mystr = usb_reader.read(end_char='\t', echo=False) # trigger on tab, no echo
    if mystr:
        print("got:",mystr)
    time.sleep(0.01)  # do something time critical

USB Keyboard & Mouse

CircuitPython comes set up to be a USB keyboard and mouse. Many more details in CircuitPython Essentials but the basics are below. The adafruit_hid library needs to be installed from the the bundle. I do circup install adafruit_hid in a terminal.

Sending keystrokes and mouse moves

import time
import usb_hid
from adafruit_hid.keyboard import Keyboard
from adafruit_hid.keycode import Keycode
from adafruit_hid.mouse import Mouse
kbd = Keyboard(usb_hid.devices)
mouse = Mouse(usb_hid.devices)

while True:
    time.sleep(1)
    print("moving right")
    kbd.send(Keycode.A)  # types "a" (sends press() & release_all())
    mouse.move(x=50, y=0)  # moves mouse slightly right
    time.sleep(1)
    print("moving left")
    kbd.send(Keycode.B)  # types "b" (sends press() & release_all())
    mouse.move(x=-50, y=0)  # moves mouse slightly left
    time.sleep(1)

USB MIDI

CircuitPython can be a MIDI controller, or respond to MIDI! Adafruit provides an adafruit_midi class to make things easier, but it's rather complex for how simple MIDI actually is.

For outputting MIDI, you can opt to deal with raw bytearrays, since most MIDI messages are just 1,2, or 3 bytes long. For reading MIDI, you may find TMIDI or SmolMIDI to be faster to parse MIDI messages, since by design it does less.

Sending MIDI with adafruit_midi

import usb_midi
import adafruit_midi
from adafruit_midi.note_on import NoteOn
from adafruit_midi.note_off import NoteOff
midi_out_channel = 3 # human version of MIDI out channel (1-16)
midi = adafruit_midi.MIDI( midi_out=usb_midi.ports[1], out_channel=midi_out_channel-1)

def play_note(note,velocity=127):
    midi.send(NoteOn(note, velocity))  # 127 = highest velocity
    time.sleep(0.1)
    midi.send(NoteOff(note, 0))  # 0 = lowest velocity

Note: This pattern works for sending serial (5-pin) MIDI too, see below

Sending MIDI with bytearray

Sending MIDI with a lower-level bytearray is also pretty easy and could gain some speed for timing-sensitive applications. This code is equivalent to the above, without adafruit_midi

import usb_midi
midi_out = usb_midi.ports[1]
midi_out_channel = 3   # MIDI out channel (1-16)
note_on_status = (0x90 | (midi_out_channel-1))
note_off_status = (0x80 | (midi_out_channel-1))

def play_note(note,velocity=127):
    midi_out.write( bytearray([note_on_status, note, velocity]) )
    time.sleep(0.1)
    midi_out.write( bytearray([note_off_status, note, 0]) )

MIDI over Serial UART

Not exactly USB, but it is MIDI! Both adafruit_midi and the bytearray technique works for Serial MIDI (aka "5-pin MIDI") too. With a simple MIDI out circuit you can control old hardware synths.

import busio
midi_out_channel = 3  # MIDI out channel (1-16)
note_on_status = (0x90 | (midi_out_channel-1))
note_off_status = (0x80 | (midi_out_channel-1))
# must pick board pins that are UART TX and RX pins
midi_uart = busio.UART(tx=board.GP16, rx=board.GP17, baudrate=31250)

def play_note(note,velocity=127):
    midi_uart.write( bytearray([note_on_status, note, velocity]) )
    time.sleep(0.1)
    midi_uart.write( bytearray([note_off_status, note, 0]) )

Receiving MIDI

import usb_midi        # built-in library
import adafruit_midi   # install with 'circup install adafruit_midi'
from adafruit_midi.note_on import NoteOn
from adafruit_midi.note_off import NoteOff

midi_usb = adafruit_midi.MIDI(midi_in=usb_midi.ports[0])
while True:
    msg = midi_usb.receive()
    if msg:
        if isinstance(msg, NoteOn):
            print("usb noteOn:",msg.note, msg.velocity)
        elif isinstance(msg, NoteOff):
            print("usb noteOff:",msg.note, msg.velocity)

Note with adafruit_midi you must import each kind of MIDI Message you want to handle.

Receiving MIDI USB and MIDI Serial UART together

MIDI is MIDI, so you can use either the midi_uart or the usb_midi.ports[] created above with adafruit_midi. Here's an example receiving MIDI from both USB and Serial on a QTPy RP2040. Note for receiving serial MIDI, you need an appropriate optoisolator input circuit, like this one for QTPys or this one for MacroPad RP2040.

import board, busio
import usb_midi        # built-in library
import adafruit_midi   # install with 'circup install adafruit_midi'
from adafruit_midi.note_on import NoteOn
from adafruit_midi.note_off import NoteOff

uart = busio.UART(tx=board.TX, rx=board.RX, baudrate=31250, timeout=0.001)
midi_usb = adafruit_midi.MIDI( midi_in=usb_midi.ports[0],  midi_out=usb_midi.ports[1] )
midi_serial = adafruit_midi.MIDI( midi_in=uart, midi_out=uart )

while True:
    msg = midi_usb.receive()
    if msg:
        if isinstance(msg, NoteOn):
            print("usb noteOn:",msg.note, msg.velocity)
        elif isinstance(msg, NoteOff):
            print("usb noteOff:",msg.note, msg.velocity)
    msg = midi_serial.receive()
    if msg:
        if isinstance(msg, NoteOn):
            print("serial noteOn:",msg.note, msg.velocity)
        elif isinstance(msg, NoteOff):
            print("serial noteOff:",msg.note, msg.velocity)

If you don't care about the source of the MIDI messages, you can combine the two if blocks using the "walrus operator" (:=)

while True:
    while msg := midi_usb.receive() or midi_uart.receive():
        if isinstance(msg, NoteOn) and msg.velocity != 0:
            note_on(msg.note, msg.velocity)
        elif isinstance(msg,NoteOff) or isinstance(msg,NoteOn) and msg.velocity==0:
            note_off(msg.note, msg.velocity)

Enable USB MIDI in boot.py (for ESP32-S2 and STM32F4)

Some CircuitPython devices like ESP32-S2 based ones, do not have enough USB endpoints to enable all USB functions, so USB MIDI is disabled by default. To enable it, the easiest is to disable USB HID (keyboard/mouse) support. This must be done in boot.py and the board power cycled.

# boot.py
import usb_hid
import usb_midi
usb_hid.disable()
usb_midi.enable()
print("enabled USB MIDI, disabled USB HID")

WiFi / Networking

Scan for WiFi Networks, sorted by signal strength

Note: this is for boards with native WiFi (ESP32)

import wifi
networks = []
for network in wifi.radio.start_scanning_networks():
    networks.append(network)
wifi.radio.stop_scanning_networks()
networks = sorted(networks, key=lambda net: net.rssi, reverse=True)
for network in networks:
    print("ssid:",network.ssid, "rssi:",network.rssi)

Join WiFi network with highest signal strength

import wifi

def join_best_network(good_networks, print_info=False):
    """join best network based on signal strength of scanned nets"""
    networks = []
    for network in wifi.radio.start_scanning_networks():
        networks.append(network)
    wifi.radio.stop_scanning_networks()
    networks = sorted(networks, key=lambda net: net.rssi, reverse=True)
    for network in networks:
        if print_info: print("network:",network.ssid)
        if network.ssid in good_networks:
            if print_info: print("connecting to WiFi:", network.ssid)
            try:
                wifi.radio.connect(network.ssid, good_networks[network.ssid])
                return True
            except ConnectionError as e:
                if print_info: print("connect error:",e)
    return False

good_networks = {"todbot1":"FiOnTheFly",  # ssid, password
                 "todbot2":"WhyFlyWiFi",}
connected = join_best_network(good_networks, print_info=True)
if connected:
    print("connected!")

Ping an IP address

Note: this is for boards with native WiFi (ESP32)

import os
import time
import wifi
import ipaddress

ip_to_ping = "1.1.1.1"

wifi.radio.connect(ssid=os.getenv('CIRCUITPY_WIFI_SSID'),
                   password=os.getenv('CIRCUITPY_WIFI_PASSWORD'))

print("my IP addr:", wifi.radio.ipv4_address)
print("pinging ",ip_to_ping)
ip1 = ipaddress.ip_address(ip_to_ping)
while True:
    print("ping:", wifi.radio.ping(ip1))
    time.sleep(1)

Get IP address of remote host

import os, wifi, socketpool

wifi.radio.connect(ssid=os.getenv('CIRCUITPY_WIFI_SSID'),
                   password=os.getenv('CIRCUITPY_WIFI_PASSWORD'))
print("my IP addr:", wifi.radio.ipv4_address)

hostname = "todbot.com"

pool = socketpool.SocketPool(wifi.radio)
addrinfo = pool.getaddrinfo(host=hostname, port=443) # port is required
print("addrinfo", addrinfo)

ipaddr = addrinfo[0][4][0]

print(f"'{hostname}' ip address is '{ipaddr}'")

Fetch a JSON file

Note: this is for boards with native WiFi (ESP32)

import os
import time
import wifi
import socketpool
import ssl
import adafruit_requests

wifi.radio.connect(ssid=os.getenv('CIRCUITPY_WIFI_SSID'),
                   password=os.getenv('CIRCUITPY_WIFI_PASSWORD'))
print("my IP addr:", wifi.radio.ipv4_address)
pool = socketpool.SocketPool(wifi.radio)
session = adafruit_requests.Session(pool, ssl.create_default_context())
while True:
    response = session.get("https://todbot.com/tst/randcolor.php")
    data = response.json()
    print("data:",data)
    time.sleep(5)

Serve a webpage via HTTP

Note: this is for boards with native WiFi (ESP32)

The adafruit_httpserver library makes this pretty easy, and has good examples. You can tell it to either server.serve_forver() and do all your computation in your @server.route() functions, or use server.poll() inside a while-loop. There is also the Ampule library.

# based on https://docs.circuitpython.org/projects/httpserver/en/latest/starting_methods.html
import socketpool
import wifi
from adafruit_httpserver import Request, Response, Server

WIFI_SSID="..."
WIFI_PASSWORD="..."
MY_PORT=

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