simuverse
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
Rust★ 100
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
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