dorkhub

UnitySmoothPixelFiltering

A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

9D-Tony
ShaderLab9610 forksMITupdated 3 years ago
git clone https://github.com/9D-Tony/UnitySmoothPixelFiltering.git9D-Tony/UnitySmoothPixelFiltering

Unity Smooth Pixel Filtering

A unity example scene of CptPotato's smooth pixel filtering.

It uses a material with a custom JitterFreePixel shader.

To get jitter free pixel art set the filter to bilinear filtering on the imported textures under the advanced tab, create the sprites and apply the JitterFree material.

Built using Unity 2020.3.12f1 I have not tested it with older versions of unity so it may not work. Should work on mobile down to GLES 3.0

Background artwork by Luis Zuno

Shadertoy example by d7samurai

There is also a Godot version

Explanation of how the shader works on Handmade Hero



An Example

more like this

TachiSnap

TachiSnap — Pixel Snapper for animation pixel artists. Rust + WebAssembly client-side tool for cleaning up AI-generated…

HTML50

Scythe

SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.

C#50

bit_gossip

Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.

Rust50

search

search projects, people, and tags