bit_gossip
Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.
Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.
Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. R…
🧟♂️ A Unity based FPS with a Zombie theme using raycasting for shooting and the core mechanics you'd expect in an FPS…
Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine. | Discord: https://discord.gg/qR6ursz7xD…
🗃️ TextureUnpacker – a Node.js tool written in TypeScript to unpack sprite sheets packed with TexturePacker into separ…
Server authoritative multiplayer shooter game with fully destructible terrain I wrote in highschool during COVID
The second section of the course. You will learn everything required to build simple core combat in your RPG, creating…
Next2D Player supports WebGL/WebGPU and OffscreenCanvas, enabling advanced graphical expression. It can also be used in…
ECS Survivors-like game. Repository for a blog series. Flecs framework for ECS and Raylib as a graphics and game librar…
Build your own non-linear interactive stories using the Elm Narrative Engine
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