perplexity-cli
🧠 A simple command-line client for the Perplexity API. Ask questions and receive answers directly from the terminal! 🚀🚀🚀
🧟♂️ A Unity based FPS with a Zombie theme using raycasting for shooting and the core mechanics you'd expect in an FPS…
git clone https://github.com/saivittalb/zomboid-survival.gitsaivittalb/zomboid-survivalA Unity based First Person Shooter game with a Zombie theme built with Unity terrain using raycasting for shooting and the core mechanics you'd expect in an FPS with available item pick-ups. Zombies use AI navigation and precise pathfinding to chase down the player. The game also has a HUD interface which is VR compatible.
Implemented my algorithms for AI pathfinding, navigation, raycasting, and other mechanics. Online free assets were mostly used excluding some which've been self-designed customly.
The game is PC, Mac, and Linux standalone (can also be customizable and exported for other platforms). Open this project with Unity and choose build target in build settings to export runnable and play.
This game was inspired by GameDev.tv's Unity Game Developer online course. Design assets were inspired by the course but mechanics and AI were done from scratch without the help of the course.
Developed with Unity 2019.1.14f1.
This project is licensed under the MIT License, a short and simple permissive license with conditions only requiring preservation of copyright and license notices. Licensed works, modifications, and larger works may be distributed under different terms and without source code.
Copyright (c) 2019 Sai Vittal B. All rights reserved.
Fork button on top right corner of this page.$ git clone https://github.com/[YOUR-USERNAME]/zomboid-survival.git
$ git add .
$ git add path/to/your/file
$ git commit -m "DESCRIBE YOUR CHANGES HERE" $ git push origin
New pull request button on your repository page.Copyright (c) 2019 Sai Vittal B. All rights reserved.
Made with ❤ by Sai Vittal B
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