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Godot-RayTracing-Demo

A shader-based ray tracing demo

HK-SHAO
GDShader687 forksMITupdated 5 months ago
visit the demogit clone https://github.com/HK-SHAO/Godot-RayTracing-Demo.gitHK-SHAO/Godot-RayTracing-Demo

Godot-RayTracing-Demo

A shader-based PBR ray tracing demo. Real-time denoise and you can freely adjust the camera's transforms, lens aperture, fov and focal length.

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