THREE.Phenomenon
⭐️ A tiny wrapper around three.js built for high-performance WebGL experiences.
TypeScript★ 362
liquid-glass-studio
🔮 The Ultimate Apple Liquid Glass UI — Recreated for the Web, powered by WebGL2 & WebGPU
TypeScript★ 547
voxel-cone-tracing
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
C++★ 938
precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
C++★ 1.1k