prisma-engine
A modern engine that shows rendering techniques like hardware raytracing and clustered shading
DuEngine
An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textu…
voxel-engine
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
gnuboy
latest version of original laguna source, with a handful fixes for modern compilers and systems
sdf-viewer
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
ShaderTranspiler
A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU
FNode
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.