dorkhub

precomputed_atmospheric_scattering

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

ebruneton
C++1.1k137 forksBSD-3-Clauseupdated 9 months ago
visit the demogit clone https://github.com/ebruneton/precomputed_atmospheric_scattering.gitebruneton/precomputed_atmospheric_scattering

Synopsis

This project provides a new implementation of our Precomputed Atmospheric Scattering paper. This new implementation uses more descriptive function and variable names, adds extensive comments and documentation, unit tests, and more. See the full documentation for more details, as well as the online demo.

License

This project is released under the BSD license.

more like this

prisma-engine

A modern engine that shows rendering techniques like hardware raytracing and clustered shading

C++52

search

search projects, people, and tags