bit_gossip
Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.
Learn how to implement boat physics in Unity
git clone https://github.com/Habrador/Unity-Boat-physics-Tutorial.gitHabrador/Unity-Boat-physics-TutorialLearn how to make a realistic boat in Unity with the physics equations used by actual boats. The main inspiration comes from this article:
YouTube video showing the result:
Link to tutorial: https://www.habrador.com/tutorials/unity-boat-tutorial/
Notice that the code here hasn't exactly the same code structure as in the tutorial. I'm still not happy with the water surface and will update with a better version in the future.
Follow me on Twitter for more Unity stuff: https://twitter.com/eriknordeus
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