bevy_dev_console
Developer console plugin for the Bevy game engine.
git clone https://github.com/doonv/bevy_dev_console.gitdoonv/bevy_dev_consolebevy_dev_console
bevy_dev_console is a Source-inspired developer console plugin for the Bevy Game Engine.
Warning
bevy_dev_console is currently in its early development stages. Expect breaking changes in the near future (especially when using the built-in command parser). For this reason its only available as a git package at the moment.
Features
- Log viewing
- View all the hidden data from any log message by hovering over it.
- Powerful Built-in parser language built specifically for
bevy_dev_console. (Documentation)- Calculations
- Variables
- Uses a simplified version of ownership and borrowing
- Standard library (Doesn't have much at the moment)
- Custom native functions (
Worldaccess included!) - Many types
- Resource viewing and modification
- Enums
- Structs
Entity queriesComing Soon... (Syntax suggestions would be appreciated!)- ...and more!
Usage
-
Add the
bevy_dev_consolegit package.cargo add --git https://github.com/doonv/bevy_dev_console.git
-
Import the
prelude.use bevy_dev_console::prelude::*;
-
Add the plugins.
use bevy::{prelude::*, log::LogPlugin}; use bevy_dev_console::prelude::*; App::new() .add_plugins(( // Add the log plugin with the custom log layer DefaultPlugins.set(LogPlugin { custom_layer: custom_log_layer, ..default() }), // Add the dev console plugin itself. DevConsolePlugin, )) .run(); -
That should be it! You can now press the
`/~key on your keyboard and it should open the console!
Togglable Features
(default) builtin-parser includes the default parser. Disabling this allows you to remove the built-in parser and replace it with your own (or you could do nothing and make the console into a log reader).
Bevy Compatibility
| bevy | bevy_dev_console |
|---|---|
| 0.14.* | git (master) |
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