bit_gossip
Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.
Learn to create turn-based combat with this Open Source RPG demo ⚔
git clone https://github.com/gdquest-demos/godot-open-rpg.gitgdquest-demos/godot-open-rpgOpenRPG is a a demo showing how to create a classical turn-based RPG in Godot 4. It's currently a work-in-progress.
You need to use Godot 4.6.2 to open the project! You can find Godot 4.6.2 on the Godot website.
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The goal of this project is to provide the gamedev community with a demo that shows one solid way to create and structure the code for a 2D RPG in Godot 4. You can reuse the code in your own projects, and also learn from the project's codebase.
As we're teachers, our focus is on providing a learning resource that is both practical and educational. We're not trying to build a framework.
We're putting heavy emphasis on code that:
Together, we're creating a codebase and tools to show you some good Godot practices to create:
And more! Do you want to contribute and improve your programming skills with Godot? Check out the open issues, suggest improvements and report bugs by opening new ones, and be sure to check the contributing guidelines below.
The project uses the asset pack Tiny Town by Kenney.
All contributors are welcome 🙂. To ensure a smooth and a productive experience for everyone working together, we came up with some guidelines we all follow here.
Check our Contributors Guide for more information 😄
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Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.
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