Scythe
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
Draw! is a small game that was developed in C
It's a standoff! Press Space when it's time to draw, but not before!
The game was compiled for web using WASM and can be played here:
./run cleans, builds, and runs if build successful./run clean cleans (good for removing prior to git commits./run prod makes a draw_game.app macOS app(Everything runs through run.bat)
run.bat does everything with options:
run builds and runsrun build only buildsrun clean cleans filesrun debug compiles with TCC for debugging(4coder bindings to run.bat)
cd /compile/linux/cmake .makeOld Windows info (MSVC)
run build calls build.bat with -dv by default (debug build, verbose). See build.bat for more optionsrun run calls builds-debug\windows-msvc\draw_game.exe by defaultrun debug initializes vcvars all then runs the executable with devenvrun clean destroys the builds, builds-debug, and temp directoriesProgrammed in C using raylib. Check out raylib here.
MIT License
Copyright (c) 2020 Rfaile313
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
.Net 10 (.Net 8+) webassembly starter project using raylib-cs nuget 7.0.2 and raylib 5.5
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