pytorch-recurrent-ae-siggraph17
Pytorch implementation for 'Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoe…
Python★ 55
Pytorch implementation for 'Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoe…
Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editin…
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
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