batched-mesh-extensions
Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each inst…
TypeScript★ 133
Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each inst…
Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
This is a 3DGS(3D Gaussian Splatting) viewer built on Three.js, with features for marking, measurements, preset-lod ren…
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