Horizon
An easily scalable game server implemented in Rust, and compatible with many popular game engines
batched-mesh-extensions
Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each inst…
monigo
MoniGo is a performance monitoring library for Go apps, offering real-time insights into service-level and function-lev…
instanced-mesh
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
tcpcopy
An online request replication and TCP stream replay tool, ideal for real testing, performance testing, stability testin…
awesome-casestudy
📕 Curated list of technical case studies on WebGL and creative development
three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
performance-bookmarklet
Performance-Bookmarklet helps to analyze the current page through the Resource Timing API, Navigation Timing API and Us…
virtua
A zero-config, fast and small (~3kB) virtual list (and grid) component for React, Vue, Solid and Svelte.