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Ambient

The multiplayer game engine

AmbientRun
Rust3.9k130 forksApache-2.0updated 1 year ago
visit the demogit clone https://github.com/AmbientRun/Ambient.gitAmbientRun/Ambient

Warning

Work on the Ambient runtime is paused indefinitely. For alternatives to Ambient, see https://arewegameyet.rs/

We are currently working on Braindump. Come talk to us about it in the Discord!

Ambient

Crates.io docs.rs MIT/Apache 2.0 Discord

YouTube thumbnail of a video about Ambient 0.3

Ambient is an open-source cross-platform runtime and platform for building, deploying and sharing high-performance multiplayer games on the web, desktop, and elsewhere. Powered by Rust, WebAssembly (WASM), and WebGPU, Ambient is cutting-edge while staying true to its goal: making game development both fun and accessible.

The Ambient runtime itself is an extensible multiplayer game engine with an in-game real-time database, automatic synchronization, Rust-inspired interoperable packages, configurable asset pipelines, WASM-powered isolation, PBR rendering, and more.

Docs

  • Book: Our reference manual and user guide for Ambient. The latest version of the book is always available here.
  • Tutorial: A step-by-step guide to building a multiplayer game with Ambient.
  • Examples: A collection of examples demonstrating Ambient's features.
  • Book (GH pages): If the website is down, you can also find the book and tutorial on this link.

Community

The community can be found in the following places:

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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