zomboid-survival
π§ββοΈ A Unity based FPS with a Zombie theme using raycasting for shooting and the core mechanics you'd expect in an FPSβ¦
An Unreal Engine asset to fix the most common FPS problems in an easy way π«
git clone https://github.com/gerlogu/WeaponFOVAndClippingFix.gitgerlogu/WeaponFOVAndClippingFix
An Unreal Engine asset to fix the most common FPS problems in an easy way π«
Latest Update: July 24th, 2022
Note: A good understanding of Blueprint Components, Materials & Material Functions will be useful if you want to modify content.
Video Preview / Documentation / Official Website / GitHub Profile
This asset allows you to fix the most common problem in FPS projects: Clipping and FOV. It includes customized Material Functions that allows you to fix every mesh material in a First Person Shooter.
This is what you can modify:
Read the manual here: HERE
This asset also includes the following content, useful for any First Person Game:
If you have any questions, contact me and I will answer you and include your question into the User's Manual.
No fire effects nor animations are included.
Features:
Number of Blueprints: 10
Number of Macro Libraries: 1
Number of Data Tables: 1
Number of Structures: 1
Number of Material Functions: 3
Number of Materials: 6
Texture Resolutions: Anyone is valid
Input:
Action Mappings
Axis Mappings
Network Replicated: No
Supported Development Platforms: All
Documentation: HERE
Important/Additional Notes: Contact me and I will answer you and include your question into the User Manual.
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