Scythe
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
graphics programming challenges
git clone https://github.com/raysan5/challenges.gitraysan5/challengesThis repo contains some challenges about Graphics Programming. Challenges are organized in folders and include the solutions. They are intended to be used as tutorials to learn graphics programming for videogames development.
Some of those challenges are based on raylib, a simple and easy-to-use library to enjoy videogames programming.
A blocks game where player has to break a wall of blocks controlling a ball with a paddle.
This game is developed using raylib library.
Learning outcomes:
A tile-based dungeon 2D game where player moves around a 2D dungeon finding keys and defeating monsters.
This game is developed using raylib rlgl low-level library module.
Learning outcomes:
A cubes-based maze 3D game where player has to escape from a 3D labyrinth.
This game is developed using OpenGL graphics library.
Learning outcomes:
All challenges lectures are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
All challenges code is licensed under an unmodified zlib/libpng license.
Check LICENSE for further details.
Copyright (c) 2017 Ramon Santamaria (@raysan5)
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