voxel-game-rs
Voxel demo written in Bevy making heavy use of WGSL compute shaders
Rust★ 112⑂ 5 forksGPL-3.0updated 2 years ago
git clone https://github.com/qhdwight/voxel-game-rs.gitqhdwight/voxel-game-rsREADME.mdfork it — it’s yours
Voxel Game Powered by Bevy
Hello! This repository is my playground for learning the Bevy engine written in Rust 🦀. Physics is powered by the Rapier plugin.
Features
- Marching Cubes compute shader to polygonize a scalar field (this means ~1 ms 32x32x32 chunk generation on i9 + 1080 Ti!)
- Source engine inspired movement, allowing air strafing and bunny hopping
Demo
Movement.mp4
more like this
TachiSnap
TachiSnap — Pixel Snapper for animation pixel artists. Rust + WebAssembly client-side tool for cleaning up AI-generated…
HTML★ 50
bit_gossip
Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.
Rust★ 50