ecs-lib
Tiny and easy to use ECS (Entity Component System) library for game programming
TypeScript★ 215
tile
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
Go★ 225
doriax
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
C++★ 560
entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
C++★ 13k