Scythe
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
SCYTHE is a lightweight, C#-based game engine focused on modifiability and rapid iteration using Raylib.
Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. R…
AI Sandbox Game: A highly customizable, local-first text RPG driven by LLMs. Create world cards, configure multi-step A…
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
A retro Fantasy Console that generates ROMs compatible with the popular handheld game console.
(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.
Playbit is a framework for creating cross-platform Playdate games from a single Lua codebase.
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